Battleground Mobile India on the Google Play Store within two weeks of launch.
The game, a localised version of PUBG Mobile battle royale game, received 7.6 million
pre-registrations on its opening day and 20 million in two weeks, Krafton said.
Battlegrounds Mobile India’s release date is yet to be announced.
“We would like to express our sincere gratitude to our Indian fans for their overwhelming response to the Battlegrounds IP first developed by me and my team in 2017… Krafton will continue to build on the IP,” said CH Kim, chief executive officer of Krafton. “That effort includes bringing amazing content to Battlegrounds Mobile India and providing an incomparable battle royale experience to our players.”
Battlegrounds Mobile India will have more than 50 million gamers in the first quarter of its launch, said Tarun Gupta, founder of Ultimate Battle, an online esports platform. “…it is the favourite game of Indian gamers…The game is surely going to revolutionise the Indian gaming and esports scene, it’s simply history in the making to fuel the Indian esports ecosystem,” he said.
It was in September last year that PUBG Mobile India, published by China’s Tencent Holdings Ltd, was banned in the country following border skirmishes with the country’s northern neighbour in Ladakh.
In November, PUBG Corp, a subsidiary of Krafton, said it would launch an Indian version of the game. Tencent is no longer involved. The company, along with parent Krafton, also said it would invest $100 million (Rs 750 crore) to revive business in the country, its largest market in terms of the number of users.
“This opens a whole new possibility for our gaming content creators who will be able to engage and entertain their followers as Battlegrounds tends to have a dedicated follower base,” said Shivam Rao, co-founder and chief operating officer of Trinity Gaming, a gaming talent management firm.